RESUME

Hi, I'm Will.
TL;DR, I love design.

I'm an award-winning Sr. Designer with over 15 years of experience in the field, spanning over 30 published projects across multiple platforms, within both large and small teams. Leveraging my expertise in interactive design, I make engaging, accessible experiences that have a strong impact on those that use them. I have had my work recognized with 19 industry awards for innovation and design, including Fast Company’s “Most Innovative Companies in the World” (VR/AR in 2019), Edward R. Murrow for “Excellence in Innovation” award, and the International News Media Association's "Best use of visual journalism and storytelling tools" award.

Hi, I'm Will.
TL;DR, I love design.

I am an award winning Sr. Designer with over 15 years of experience in the field, spanning over 30 published projects across multiple platforms, within both large and small teams. Leveraging my expertise in interactive design, I make engaging, accessible experiences that have a strong impact on those that use them. I have had my work recognized with 19 industry awards for innovation and design, including Fast Company’s “Most Innovative Companies in the World” (VR/AR in 2019) and an Edward R. Murrow for “Excellence in Innovation”.

SKILLS

UX/UI, User research, Animation, Graphic design, 

3D modeling, Texturing, Photogrammetry, 

AR, VR, Marketing, 

Outsource management, Layout, Unreal, UMG, Unity, Mobile dev, 3D Lighting, HTML / CSS


TOOLS

Figma, Sketch, Unreal, Unity, Photoshop, Illustrator, Audition, Premiere Pro, After Effects, 3D Studio MAX


EDUCATION

The Art Institute of Washington

2003 – 2007

Bachelor of Fine Arts


 

WORK EXPERIENCE


Jackalyptic Games – Lead UX/UI Artist

2023 - Present


  • Produced UI/UX documentation for the project’s gameplay features
  • Organized planning of team sprints and milestones
  • Collaborated with leadership to coordinate multi-team features
  • Used UMG to create UI material assets for engineering implementation
  • Created UI art assets, feature wireframes and UX flow maps


Gannett | USA TODAY NETWORK – Senior Designer

2018 – 2022


  • Ran user research and testing evolve our onboarding UX
  • Built the UI/UX for our augmented reality (AR) platform
  • Created and animated 3D and 2D assets for AR projects
  • Created scripts for interactive formats
  • Recorded, edited, and formatted audio for SFX and narration
  • Produced marketing materials for promotion of our projects


Vets Inc. – eLearning/Online Game Developer

2016 – 2017


  • Created Interactives to increase participation and knowledge retention
  • Designed graphics for instructor guides and participant coursework
  • Used focus groups to create user personas for coursework materials


Broadsword Online Games – Artist

2014 – 2016


  • Designed and created Illustrations and 3D assets
  • Drove improvements to UI design and experience
  • Maintained design and visual consistency for mobile products
  • Designed marketing campaigns to improve user retention
  • Revamped product websites to improve UX and engagement


Mythic Entertainment (An EA Company) – Artist

2007 – 2014


  • Designed pipelines for Art assets and UI/UX
  • Maintained design and visual consistency of UI
  • Drove UI changes to improve UX and product quality of life
  • Improve asset development production and efficiency
  • Managed outsource asset visual consistency
  • Created 2D and 3D assets for game development

Let's keep in touch.

Do you want to know more? Send me a message, and I will get back to you as soon as I can.

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